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Original models from Infinity Ward,Capcom,Electronics Arts, Microsoft, Ubisoft and Treyarch,Xnalara and tombraider forums Users(rexil,Oocrofty,fullmon etc)Valve,Gmod and all developers that have created those models! I don't own any credits for those models!!!!

segunda-feira, 15 de setembro de 2014

My Tutorial: How to fix Alpha channel issues for new Peds( Specially hairs)

Hey guys
Who make mods for SA know how bad SA's engine handles textures alpha textures.Those models who have complex alpha textures for hair , beards , lashes and etc look "bugged", with some "invisible" , see through parts. After 2 years searching , reading tons of articles, forums etc and tryin' tons of tricks , this is the one you'll have the best result.
I'll teach you how to solve this problem ( at least for most of the models because it didn't work for a small percentage. I didn't test it using z modeler but it should work as well.
You need:

- TXD Workshop
-  3ds Max 

In this tutorial, we double the meshes ( for hairs, beards etc) to get it working good since SA can't handle double faced polygons. So doing tihs trick both side of the mesh will be rendered without bugs. Plus using the right settings on TXD file, you'll make the result even better.

sexta-feira, 12 de setembro de 2014

[REL]Hitman Absolution Agent 47 (i'm back)

Hey guys.
After testing over and over again i discovered that my gpu was broken and not my mobo as i thought before. I got a new one and everything works fine so far so i'm officially back. And nothing is better than a good model , so here's Agent 47 default suit from Hitman Absolution.




DOWNLOAD
Enjoy

terça-feira, 9 de setembro de 2014

Hey guys
I have been away from my blog recently , but i didn't stop making mods. I just got my Mother board broken =\
I'll get a new one untill next week , i think.

quarta-feira, 20 de agosto de 2014

segunda-feira, 18 de agosto de 2014